Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game - Millington, Ian (Gwent, UK) - Bøker - Taylor & Francis Inc - 9780123819765 - 23. juli 2010
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Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game 2. utgave

Millington, Ian (Gwent, UK)

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Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game 2. utgave

Veteran game programmer/consultant/author Ian Millington brings us a newly revamped and updated edition to a KEY game text that covers the full process of building a physics engine from start to finish--including NEW coverage on casual games and collision detection.


552 pages, 100 black & white illustrations, 10 black & white halftones

Media Bøker     Pocketbok   (Bok med mykt omslag og limt rygg)
Utgitt 23. juli 2010
ISBN13 9780123819765
Utgivere Taylor & Francis Inc
Antall sider 552
Mål 192 × 234 × 21 mm   ·   994 g
Språk Engelsk  

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