3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines - William Culbertson - Bøker - Taylor & Francis Ltd - 9780367707804 - 10. mars 2021
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3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines 1. utgave

William Culbertson

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zł 318,90

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3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines 1. utgave

A textbook for learning the fundamentals of modeling, rigging and animating 3d modeled characters for use in video games. This step-by-step lesson book builds on the readers modeling skills acquired from reading Volume One.


440 pages, 791 Illustrations, color

Media Bøker     Pocketbok   (Bok med mykt omslag og limt rygg)
Utgitt 10. mars 2021
ISBN13 9780367707804
Utgivere Taylor & Francis Ltd
Antall sider 482
Mål 252 × 177 × 29 mm   ·   1,02 kg
Språk Engelsk  

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