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Developing Graphics Frameworks with Python and OpenGL Lee Stemkoski 1. utgave
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Developing Graphics Frameworks with Python and OpenGL
Lee Stemkoski
Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds.
328 pages, 142 Line drawings, color; 15 Line drawings, black and white; 157 Illustrations, color
| Media | Bøker Innbunden bok (Bok med hard rygg og stivt omslag) |
| Utgitt | 7. juli 2021 |
| ISBN13 | 9780367721800 |
| Utgivere | Taylor & Francis Ltd |
| Antall sider | 334 |
| Mål | 242 × 266 × 23 mm · 702 g |
| Språk | Engelsk |