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IT Through Experiential Learning: Learn, Deploy and Adopt IT through Gamification 1st edition
Shreekant W Shiralkar
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Ft 15.372
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IT Through Experiential Learning: Learn, Deploy and Adopt IT through Gamification 1st edition
Shreekant W Shiralkar
This concise book shows you how experiential learning can be used to overcome the challenges posed in applying and delivering information technology (IT) to your business needs through an innovative, game-based approach.
98 pages, 2 black & white illustrations, 58 colour illustrations, biography
Media | Bøker Pocketbok (Bok med mykt omslag og limt rygg) |
Utgitt | 19. november 2016 |
ISBN13 | 9781484224205 |
Utgivere | APress |
Antall sider | 98 |
Mål | 234 × 157 × 15 mm · 172 g |
Språk | Engelsk |
Se alt med Shreekant W Shiralkar ( f.eks. Pocketbok )