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Mathematics Education for a New Era: Video Games as a Medium for Learning Keith Devlin 1. utgave
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Mathematics Education for a New Era: Video Games as a Medium for Learning
Keith Devlin
Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy.
218 pages, Illustrations
| Media | Bøker Pocketbok (Bok med mykt omslag og limt rygg) |
| Utgitt | 25. februar 2011 |
| ISBN13 | 9781568814315 |
| Utgivere | Taylor & Francis Inc |
| Antall sider | 218 |
| Mål | 228 × 175 × 11 mm · 326 g |
| Språk | Engelsk |