Increasing Student Engagement and Retention Using Immersive Interfaces: Virtual Worlds, Gaming, and Simulation - Cutting-edge Technologies in Higher Education - Charles Wankel - Bøker - Emerald Publishing Limited - 9781781902400 - 5. desember 2012
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Increasing Student Engagement and Retention Using Immersive Interfaces: Virtual Worlds, Gaming, and Simulation - Cutting-edge Technologies in Higher Education

Charles Wankel

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Uses case studies, surveys, and literature reviews to critically examine how gaming, simulation, and virtualization are being used to improve teamwork and leadership skills in students, and create engaging communities of practice. This volume discusses a framework for deploying and assessing these technologies.


250 pages, ill

Media Bøker     Pocketbok   (Bok med mykt omslag og limt rygg)
Utgitt 5. desember 2012
ISBN13 9781781902400
Utgivere Emerald Publishing Limited
Antall sider 250
Mål 229 × 151 × 34 mm   ·   574 g
Språk Engelsk  
Serieredaktør Wankel, Charles

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