Fortell venner om denne varen:
OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition David Wolff 3 Revised edition
Pris
NOK 549
Bestillingsvarer
Forventes levert 12. - 21. jan 2026
Julegaver kan byttes frem til 31. januar
Legg til iMusic ønskeliste
eller
OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition
David Wolff
OpenGL 4 Shading Language Cookbook covers easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement it.
472 pages
| Media | Bøker Pocketbok (Bok med mykt omslag og limt rygg) |
| Utgitt | 28. september 2018 |
| ISBN13 | 9781789342253 |
| Utgivere | Packt Publishing Limited |
| Antall sider | 472 |
| Mål | 235 × 190 × 30 mm · 802 g |
| Språk | Engelsk |