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Alternate Reality Games: Gamification for Performance 1. utgave
Palmer, Charles (Harrisburg University of Science and Technology, PA, USA)
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Alternate Reality Games: Gamification for Performance 1. utgave
Palmer, Charles (Harrisburg University of Science and Technology, PA, USA)
This text links general skills difficulties to dyslexia. It examines the research which has found that dyslexic children have problems not just with their reading but in a range of skills including several (such as balance) unrelated to reading.
132 pages
Media | Bøker Innbunden bok (Bok med hard rygg og stivt omslag) |
Utgitt | 2. august 2017 |
ISBN13 | 9781138428171 |
Utgivere | Taylor & Francis Ltd |
Antall sider | 130 |
Mål | 400 g |
Språk | Engelsk |