Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction - P., Kothari, D. - Bøker - Mercury Learning & Information - 9781683923565 - 5. februar 2019
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Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction

P., Kothari, D.

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SEK 709

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Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction

Designed to explain the mathematical concepts involved in computer graphics and its entities, this book is ideal for courses in computer graphics, engineering, game development, as well as for professionals in industry.


400 pages

Media Bøker     Pocketbok   (Bok med mykt omslag og limt rygg)
Utgitt 5. februar 2019
ISBN13 9781683923565
Utgivere Mercury Learning & Information
Antall sider 400
Mål 231 × 178 × 23 mm   ·   696 g
Språk Engelsk