Geometric and Discrete Path Planning for Interactive Virtual Worlds - Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging - Marcelo Kallmann - Bøker - Springer International Publishing AG - 9783031014604 - 28. januar 2016
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Geometric and Discrete Path Planning for Interactive Virtual Worlds - Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging

Marcelo Kallmann

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Geometric and Discrete Path Planning for Interactive Virtual Worlds - Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging

Path planning and navigation are indispensable components for controlling autonomous agents in interactive virtual worlds. The use of planning algorithms beyond path planning is also discussed in the areas of crowd animation and whole-body motion planning for virtual characters.

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Utgitt 28. januar 2016
ISBN13 9783031014604
Utgivere Springer International Publishing AG
Antall sider 181
Mål 392 g
Språk Engelsk  

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