Game Engine Architecture: Two Volume Set - Jason Gregory - Annen - Taylor & Francis Ltd - 9781041162599 - 21. april 2026
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In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.

Media Annen     N/A   (Ukjent medium)
Utgitt 21. april 2026
ISBN13 9781041162599
Label Taylor & Francis Ltd
Antall sider 1424
Mål 260 × 185 × 57 mm   ·   2,77 kg

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