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Emotion in Games: Theory and Praxis - Socio-Affective Computing Softcover Reprint of the Original 1st 2016 edition
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Emotion in Games: Theory and Praxis - Socio-Affective Computing
This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research;
338 pages, 25 Tables, color; 32 Illustrations, color; 11 Illustrations, black and white; XV, 338 p.
| Media | Bøker Pocketbok (Bok med mykt omslag og limt rygg) |
| Utgitt | 22. april 2018 |
| ISBN13 | 9783319823218 |
| Utgivere | Springer International Publishing AG |
| Antall sider | 338 |
| Mål | 150 × 220 × 10 mm · 498 g |
| Språk | Tysk |
| Redaktør | Karpouzis, Kostas |
| Redaktør | Yannakakis, Georgios N. |